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Biscuit Fund Games

Goblin Country

Goblin Country

Regular price £20.00
Regular price Sale price £20.00
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“At the heart of every goblin, from the meekest moss-botherer to the stoutest thing-smith, is the call to adventure. Whether it’s spelunking into ancient ruins, stealing herbs from human settlements or meeting strange friends, mishaps, misadventures and mayhem are simply everyday life for goblins. And lucky for you, your gang’s caught wind of something strange - something that might make the biggest adventure any goblin’s ever been on!”

Goblin Country is a game about adventure, magic, and family in a wide, wild world. Made in the GM-less Belonging Outside Belonging system, Goblin Country features five distinct playbooks, six setting elements and a Countdown Clock system designed to bring every session to a climactic finish.

Everything about Goblin Country's world is yours to develop and play with in the group. A collaborative map-making exercise at the beginning of the game is designed to help the table create a world your goblins will love to explore. Working through your playbooks, you'll help stitch together an image of your clan, building up shared experiences and a complex tapestry of owed favours and family relations. Casting your eyes to the world outside, you'll breathe life into contentious kobolds, pesky adventurers and the disaffected gods of Goblinkind, long estranged from their worshippers.

Once you're done making your world, work together with the other players to bring your goblins on their latest, greatest adventure. Whether it's stealing rare spices from the larders of storm giants, looking for pretty flowers to press into their scrapbook or going on a raft cruise down the lake, wherever the goblins go, the Countdown Clock will ensure that peril isn't far behind them. But all goblins know that with a good plan, some smarts and a healthy dollop of luck there's nothing they can't overcome. After all, the higher the stakes, the better the story will be at campfire tonight!

"Goblin Country is whimsical, hilarious, explosive, and heartfelt. It is packed full of joy and good goofs, while also leaving space for true emotional connection. A vital addition to the belonging-outside-belonging pantheon."
– Jay Dragon (Wanderhome, Sleepaway), Possum Creek Games

Shipping

I use Royal Mail to ship all books both domestically and internationally. Shipping is real expensive these days but I've kept my margins as low as possible and grouped the shipping costs in weight increments of 250g to hopefully make it as fair as possible!

  • Within the UK: £4.50
  • Within the EU: starting at £6
  • Within the US: starting at £8
  • The rest of the world: starting at £7.5

I drop all parcels off with Royal Mail once a week on a Friday. Domestic parcels arrive within 1-2 business days, all other parcels arrive within 4-5 business days after being dropped off with Royal Mail.

Digital copies of all applicable products will be automatically emailed to you after checkout. Shoot us an email to store@peregrinecoast.press if you have any issues claiming your PDFs. 

I also collect taxes at checkout, so EU folks will have their packages sent duties paid. This means faster and cheaper delivery :)

This is part of the IOSS scheme. You'll see VAT-included prices on the shop (in EUR), I'll collect that VAT from you at checkout and remit it to your tax authority.

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